スピーカ
概要
SP&PIRリーフに搭載された圧電スピーカを使って、メロディーを鳴らしましょう。
使用するリーフ
以下のリーフを使用します。
Type | Name | Q’ty |
---|---|---|
AZ62 | Connector Cover | 2 |
AI02 | SP&PIR | 1 |
AX07 | Back to back | 1 |
AP02 | ESP32 MCU | 1 |
AV04 | 2V~4.5V | 1 |
AZ63 | Nut Plate | 2 |
AAA battery holder | 1 | |
AAA battery | 3 | |
M2*8mm screw | 2 | |
M2*12mm screw | 2 | |
φ10x2mm magnet | 1 |
リーフの組み立て
下図のようにリーフを組み立てましょう。
ソースコード
Arduino IDEで下記のプログラムを書きましょう。
#define LEDC_CHANNEL_0 0 // use first channel of 16 channels (started from zero)
#define LEDC_TIMER_13_BIT 13 // use 13 bit precission for LEDC timer
#define LEDC_BASE_FREQ 5000 // use 5000 Hz as a LEDC base frequency
//------------------------------
// buzzer output = 13pin
//------------------------------
#define BUZZER_OUT 13
const int NOTE_NONE = NOTE_MAX;
// notes in the melody:
int melody[] = {
NOTE_C, NOTE_C, NOTE_G, NOTE_G, NOTE_A, NOTE_A, NOTE_G, NOTE_F, NOTE_F, NOTE_E, NOTE_E,NOTE_D,NOTE_D,NOTE_C
};
int noteOctaves[] = {
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
4, 4, 4, 4, 4, 4, 2, 4, 4, 4, 4, 4, 4, 2
};
//=====================================================================
// setup
//=====================================================================
void setup() {
ledcSetup(LEDC_CHANNEL_0, LEDC_BASE_FREQ, LEDC_TIMER_13_BIT);
ledcAttachPin(BUZZER_OUT, LEDC_CHANNEL_0);
// iterate over the notes of the melody:
for (int thisNote = 0; thisNote < 14; thisNote++) {
// to calculate the note duration, take one second divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
ledcWriteNote(LEDC_CHANNEL_0, (note_t)melody[thisNote], noteOctaves[thisNote]);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = 1000 / noteDurations[thisNote] * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
ledcWriteTone(LEDC_CHANNEL_0, 0);
delay(30);
}
}
//=====================================================================
// Main loop
//=====================================================================
void loop() {
// no need to repeat the melody.
}
実行結果
スピーカーから一度だけメロディが鳴ります。
最終更新 March 3, 2021